AltWeeklies Wire
A Denver Scientist Helps Second Life Go Nuclearnew
SciLands' creators hope to give science education and advocacy a shot in the arm by invading the world of video games and internet obsessions that have wreaked havoc on museum attendance rates and homework assignments. Who knows? It may even work.
The Seedy, Startling World of Virtual Economiesnew
On the margins of he online gaming industry lie shady characters, seedy deals and real-world crime that comprise an illegal market with a net economic activity of $2.9 billion annually.
Columbia Free Times |
Ron Aiken |
07-11-2007 |
Tech