AltWeeklies Wire

Get Your Game Onnew

While this season may lack last year's new systems, there are plenty of new titles to keep gamers happy.
Tucson Weekly  |  Saxon Burns  |  11-15-2007  |  Video Games

In a Bit of a Jamnew

Rock Band, the follow-up to video-game smash Guitar Hero lets everybody play -- even the weakest link.
Boston Phoenix  |  Ryan Stewart  |  11-15-2007  |  Video Games

Tony Hawk's Proving Groundnew

There've been like a billion iterations of Tony Hawk's Pro Skater since (okay, more like 11... still, that's a shit-ton of videogames), and the series' dominance has largely been unchallenged. Till now.
The Portland Mercury  |  Erik Henriksen  |  11-15-2007  |  Video Games

The Orange Box: Worth the Moneynew

This may be the best deal in video games since Wii Sports: Five games that could've easily been sold in at least three different $60 packages bundled together with no crappy filler. Table Tennis also reviewed.
San Antonio Current  |  Jeremy Martin  |  11-14-2007  |  Video Games

Ubisoft Montreal Goes In for the Killnew

The video game company makes history with the release of the groundbreaking Assassin's Creed.
Montreal Mirror  |  Erik Leijon  |  11-12-2007  |  Video Games

'Guitar Hero III' Rocks Like Hurricanenew

If the original Guitar Hero was an acoustic Tegan and Sara show in an Austin coffeehouse, and Guitar Hero II was a Pearl Jam concert circa 1994, Guitar Hero III is the electronic equivalent of that Black Sabbath gig that left an innocent bat headless.
The Portland Mercury  |  Earnest "Nex" Cavalli  |  11-08-2007  |  Video Games

BioWare's Space Opera 'Mass Effect' Blasts Offnew

Set in a future where humans have conquered the final frontier, Mass Effect is a space epic that sprawls across the Milky Way in a manner that would make George Lucas envious.
The Georgia Straight  |  Blaine Kyllo  |  11-02-2007  |  Video Games

The New 'Zelda' Wants Your Touchnew

Clearly designed for the DS from the ground up, The Legend of Zelda: The Phantom Hourglass makes full use of the system's touch screen, with all of Link's movement and actions determined by dragging, tapping, or swirling the DS' stylus.
The Portland Mercury  |  Erik Henriksen  |  11-01-2007  |  Video Games

Shootin' in 'Strangehold,' Hittin' Stuff in 'Eternal Sonata'new

Strangehold somehow continues John Woo's Hard Boiled, but mainly serves up blissful shooting action. In Eternal Sonata, Frederic Chopin is the main character and the game takes place inside his head as he's dying, so music is somehow involved.
San Antonio Current  |  Jeremy Watkins  |  10-31-2007  |  Video Games

The Scare Factor of Silent Hill: Origins and Clive Barker's Jerichonew

Scary video games pack so much more visceral, immediate punch than their cinematic counterparts. Instead of watching some poor schlep being run down by a bloodsucker, it's you.
San Antonio Current  |  Aaron R. Conklin  |  10-24-2007  |  Video Games

The Art of Fake Warnew

Casey Jarman battles the ultimate foe, a Halo lead developer, and dies. A lot.
Willamette Week  |  Casey Jarman  |  10-17-2007  |  Video Games

Riding the Levels of 'Halo 3'new

Multiplayer is where Halo 3 really shines -- there are a variety of minigames along with the traditional body-count competitions, and the games are populated with 11-year-olds up way past their bedtimes.
San Francisco Bay Guardian  |  Kea Johnston  |  10-17-2007  |  Video Games

John Woo Returns to Form with a Video Gamenew

The sequel to Hard Boiled, Stranglehold is a video game rather than a movie, but all the important ingredients are here: Chow Yun Fat reprises his role as the badass Inspector Tequila; there's plenty of slow-mo gunplay; and a dozen city blocks are leveled by the game's pornographic number of explosions and gunshots.
The Portland Mercury  |  Erik Henriksen  |  10-11-2007  |  Video Games

'Halo 3': Hype Masternew

Halo 3 ends the trilogy with an understandably flashy conclusion designed for its devout fanatics; it also glorifies everything the game's detractors hate with gleeful schadenfreude.
Montreal Mirror  |  Erik Leijon  |  10-01-2007  |  Video Games

PS3 Games Finally Take Advantage of Controllernew

In last year's lead-up to the release of the PlayStation 3, Sony unexpectedly announced that their new console's SixAxis controller would feature motion-sensor capability, just like Nintendo's wacky Wiimote. Some programmers get it, and some just don;t.
Charleston City Paper  |  Aaron R. Conklin  |  09-27-2007  |  Video Games

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