AltWeeklies Wire

The Touching Story of Three Brothers and Their Hermaphroditic Bird-Monsternew

Where most games endlessly crib the best bits of Aliens, Michael Bay films and the U.S. constitution's second amendment, Zeno Clash's art director and writer, Edmundo Bordeu, cites Frank Oz, Terry Gilliam, Hieronymous Bosch and John Blanche as his stylistic influences.
Fast Forward Weekly  |  Kyle Francis  |  04-02-2009  |  Video Games

My 'Chinatown Wars'

Grand Theft Auto goes handheld on the Nintendo DS.
The Inlander  |  Marty Demarest  |  03-30-2009  |  Video Games

It's a Mad Mad Mad 'MadWorld'

In MadWorld, reality TV has gone horribly wrong—or reached its logical conclusion.
The Inlander  |  Marty Demarest  |  03-23-2009  |  Video Games

'Killzone 2': Killing By Rote

Killzone 2 is a technical triumph, but it replaces dynamic combat with a sense of soldiering-on that’s as uninspired as the game’s title.
The Inlander  |  Marty Demarest  |  03-16-2009  |  Video Games

'Halo Wars': Trying to Command In Order to Conquer

In videogames, killing someone is easy. Telling someone else to kill someone is hard.
The Inlander  |  Marty Demarest  |  03-09-2009  |  Video Games

'Fire Emblem: Shadow Dragon'

With solid game mechanics undercut by awkward enhancements, Fire Emblem: Shadow Dragon is the least luminous entry in a long-burning series.
The Inlander  |  Marty Demarest  |  03-05-2009  |  Video Games

New 'Halo' Packs a Bigger Blastnew

In the hands of veteran PC developer Ensemble, Halo Wars is a strong — if somewhat stripped-down — exercise that really immerses itself in the lore of the Halo universe.
C-Ville Weekly  |  Aaron R. Conklin  |  02-25-2009  |  Video Games

Geek Out: 'Street Fighter IV'new

I swear I tried to temper my excitement for this game by trying to find some kind of salient flaw in its design—but there's nothing there, man!
The Portland Mercury  |  Earnest "Nex" Cavalli  |  02-19-2009  |  Video Games

'Skate 2': Survival of the Fittestnew

Activision's Tony Hawk Pro Skater series was an ailing wildebeest, and EA Black Box's Skate was the speedy jungle cat that ran it down and tore out its throat. But Skate 2 is a robotic velociraptor covered in spikes and electricity that chases Activision's lumbering wildebeest, disembowels it, and defiles the corpse in ways both unholy and physically impossible.
The Portland Mercury  |  Earnest "Nex" Cavalli  |  01-22-2009  |  Video Games

'Prince of Persia' Looks Handsome but Proves Uninspiringnew

First and foremost, if you're a fan of the previous Prince of Persia titles, stay clear of the latest one. Not only does this new game start its plot from "the beginning," but things aren't explained very well.
The Georgia Straight  |  Wyatt Fossett  |  01-13-2009  |  Video Games

If You Like Action RPGs, 'Fable II' is Definitely Worth Your Timenew

Overall, Fable II is a game that greatly improves upon its predecessor while maintaining the elements that made it so much fun. Annoying flaws aside, there's still a lot of entertainment to be found within its world, and there's an absolute ton of content.
New Haven Advocate  |  Scott Niblock  |  01-06-2009  |  Video Games

'Prince of Persia' Might Be Dumb, but It Sure is Pretty!new

Ubisoft's newly released game is the perfect example of the emphasis on the pretty to the exclusion of the interesting. The gorgeous art style, Matrix-esque combat, and cinematic storytelling will definitely impress players -- but about 20 minutes into the game, PoP loses most of its luster.
The Portland Mercury  |  Earnest 'Nex' Cavalli  |  12-19-2008  |  Video Games

Fantasy, Firepower and Fretwork for Xmas: A Gift Guide for Gamersnew

It's a great year to be a gamer. I've already written about some of the big games of the fall, including Guitar Hero World Tour, Rock Band 2, Gears of War 2 and Resistance 2. Here are some other great titles to consider gifting to the gamer on your list.
Fast Forward Weekly  |  Blaine Kyllo  |  12-11-2008  |  Video Games

If Only 'Mirror's Edge' Played to its Many First-Person-Player Strengthsnew

The bulk of the experience works very well and is fun. The combat sections are laborious and can become frustrating, but you are motivated to push through them, so that you can get back to the excellent running and acrobatic portions.
Charleston City Paper  |  Kyle Hilliard  |  12-10-2008  |  Video Games

Casual Video-Game Company Big Fish Catches Record Revenues During Recessionnew

It's no surprise the gift-sales-dependent retail industry is hurting, and the big video-game giants are no exception. But over at Big Fish Games, a Seattle studio that creates casual games involving jewel hunts or word puzzles, things are rosy.
Seattle Weekly  |  Laura Onstot  |  12-08-2008  |  Video Games

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